=============================================================================== - What's new - =============================================================================== Version 0.5 ------------------------------------------------------------------------------- - Updated GLSL and other logging interfaces to accept OpenGL 2.0 interfaces. - Added workaround to ATI issues in the GLSL shader editor. - Added "Break on shader usage" to the shader editor. (Handly for finding where a shader is being used in code) - Added .hta "Application" in log output so IE users can view logs without security warnings. - Added GL_GREMEDY_string_marker to the extension override plugin. - Added support for multiple draw buffers to the frame logger. - Added support for frame buffer objects to the texture logger. - Added support for pixel buffer objects to the texture and frame logger. - Re-wrote low level interaction code to work on Linux. Main .dll/.so now compiles and works in Linux. - Fixed some minor logging/frame dumping issues.